﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace project_phoenix.source
{
    class Imp : NonPlayableEntity
    {
        public Imp() : base()
        {
            mStats.Damage = 0;
            mStats.Magic = 0;
            mStats.Defense = 0;
            mMaxHealth = mCurHealth = 100 + mStats.Defense * 10;
            mMaxMana = mCurMana = 100 + mStats.Magic * 15;
        }
    }
}
